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PocketInsanity
libSDL
Commits
0e0ad58e
Commit
0e0ad58e
authored
Jul 30, 2010
by
Eli Gottlieb
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Plain Diff
Added Andreas's VS2010 patch for testshape.
parent
d5e0ecb0
Changes
1
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1 changed file
with
43 additions
and
28 deletions
+43
-28
testshape.c
test/testshape.c
+43
-28
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test/testshape.c
View file @
0e0ad58e
#include <stdlib.h>
#include <math.h>
#include <SDL_events.h>
#include <SDL_rect.h>
#include <SDL_pixels.h>
#include <SDL_video.h>
#include <SDL_shape.h>
#include <SDL_keysym.h>
#include <SDL_timer.h>
#include <stdio.h>
#include "SDL.h"
#include "SDL_shape.h"
#define SHAPED_WINDOW_X 150
#define SHAPED_WINDOW_Y 150
...
...
@@ -44,7 +40,23 @@ Uint32 time_left() {
}
int
main
(
int
argc
,
char
**
argv
)
{
if
(
argc
<
2
)
{
Uint8
num_pictures
;
LoadedPicture
*
pictures
;
int
i
,
j
;
SDL_PixelFormat
*
format
;
Uint32
format_enum
;
SDL_Window
*
window
;
SDL_Color
black
=
{
0
,
0
,
0
,
0xff
};
SDL_Event
event
;
int
event_pending
=
0
;
int
should_exit
=
0
;
unsigned
int
current_picture
;
int
button_down
;
Uint32
pixelFormat
;
int
access
;
SDL_Rect
texture_dimensions
;;
if
(
argc
<
2
)
{
printf
(
"SDL_Shape requires at least one bitmap file as argument.
\n
"
);
exit
(
-
1
);
}
...
...
@@ -54,15 +66,14 @@ int main(int argc,char** argv) {
exit
(
-
2
);
}
Uint8
num_pictures
=
argc
-
1
;
LoadedPicture
*
pictures
=
malloc
(
sizeof
(
LoadedPicture
)
*
num_pictures
);
int
i
=
0
;
num_pictures
=
argc
-
1
;
pictures
=
(
LoadedPicture
*
)
malloc
(
sizeof
(
LoadedPicture
)
*
num_pictures
);
for
(
i
=
0
;
i
<
num_pictures
;
i
++
)
pictures
[
i
].
surface
=
NULL
;
for
(
i
=
0
;
i
<
num_pictures
;
i
++
)
{
pictures
[
i
].
surface
=
SDL_LoadBMP
(
argv
[
i
+
1
]);
if
(
pictures
[
i
].
surface
==
NULL
)
{
int
j
=
0
;
j
=
0
;
for
(
j
=
0
;
j
<
num_pictures
;
j
++
)
if
(
pictures
[
j
].
surface
!=
NULL
)
SDL_FreeSurface
(
pictures
[
j
].
surface
);
...
...
@@ -71,20 +82,20 @@ int main(int argc,char** argv) {
printf
(
"Could not load surface from named bitmap file.
\n
"
);
exit
(
-
3
);
}
SDL_PixelFormat
*
format
=
pictures
[
i
].
surface
->
format
;
Uint32
format_enum
=
SDL_MasksToPixelFormatEnum
(
format
->
BitsPerPixel
,
format
->
Rmask
,
format
->
Gmask
,
format
->
Bmask
,
format
->
Amask
);
format
=
pictures
[
i
].
surface
->
format
;
format_enum
=
SDL_MasksToPixelFormatEnum
(
format
->
BitsPerPixel
,
format
->
Rmask
,
format
->
Gmask
,
format
->
Bmask
,
format
->
Amask
);
if
(
SDL_ISPIXELFORMAT_ALPHA
(
format_enum
))
{
pictures
[
i
].
mode
.
mode
=
ShapeModeBinarizeAlpha
;
pictures
[
i
].
mode
.
parameters
.
binarizationCutoff
=
1
;
}
else
{
pictures
[
i
].
mode
.
mode
=
ShapeModeColorKey
;
SDL_Color
black
=
{
0
,
0
,
0
,
0xff
};
pictures
[
i
].
mode
.
parameters
.
colorKey
=
black
;
}
}
SDL_Window
*
window
=
SDL_CreateShapedWindow
(
"SDL_Shape test"
,
SHAPED_WINDOW_X
,
SHAPED_WINDOW_Y
,
SHAPED_WINDOW_DIMENSION
,
SHAPED_WINDOW_DIMENSION
,
SDL_WINDOW_RESIZABLE
|
SDL_WINDOW_SHOWN
);
window
=
SDL_CreateShapedWindow
(
"SDL_Shape test"
,
SHAPED_WINDOW_X
,
SHAPED_WINDOW_Y
,
SHAPED_WINDOW_DIMENSION
,
SHAPED_WINDOW_DIMENSION
,
SDL_WINDOW_RESIZABLE
|
SDL_WINDOW_SHOWN
);
if
(
window
==
NULL
)
{
for
(
i
=
0
;
i
<
num_pictures
;
i
++
)
SDL_FreeSurface
(
pictures
[
i
].
surface
);
...
...
@@ -108,7 +119,7 @@ int main(int argc,char** argv) {
for
(
i
=
0
;
i
<
num_pictures
;
i
++
)
{
pictures
[
i
].
texture
=
SDL_CreateTextureFromSurface
(
0
,
pictures
[
i
].
surface
);
if
(
pictures
[
i
].
texture
==
NULL
)
{
int
j
=
0
;
j
=
0
;
for
(
j
=
0
;
j
<
num_pictures
;
i
++
)
if
(
pictures
[
i
].
texture
!=
NULL
)
SDL_DestroyTexture
(
pictures
[
i
].
texture
);
...
...
@@ -123,17 +134,19 @@ int main(int argc,char** argv) {
}
}
SDL_Event
event
;
int
event_pending
=
0
,
should_exit
=
0
;
event_pending
=
0
;
should_exit
=
0
;
event_pending
=
SDL_PollEvent
(
&
event
);
unsigned
int
current_picture
=
0
;
SDL_WindowShapeMode
mode
=
{
ShapeModeDefault
,
1
};
int
button_down
=
0
;
Uint32
format
=
0
,
access
=
0
;
SDL_Rect
texture_dimensions
=
{
0
,
0
,
0
,
0
};
SDL_QueryTexture
(
pictures
[
current_picture
].
texture
,
&
format
,
&
access
,
&
texture_dimensions
.
w
,
&
texture_dimensions
.
h
);
current_picture
=
0
;
button_down
=
0
;
format
=
0
,
access
=
0
;
texture_dimensions
.
h
=
0
;
texture_dimensions
.
w
=
0
;
texture_dimensions
.
x
=
0
;
texture_dimensions
.
y
=
0
;
SDL_QueryTexture
(
pictures
[
current_picture
].
texture
,(
Uint32
*
)
&
pixelFormat
,(
int
*
)
&
access
,
&
texture_dimensions
.
w
,
&
texture_dimensions
.
h
);
SDL_SetWindowSize
(
window
,
texture_dimensions
.
w
,
texture_dimensions
.
h
);
SDL_SetWindowShape
(
window
,
pictures
[
current_picture
].
surface
,
&
mode
);
SDL_SetWindowShape
(
window
,
pictures
[
current_picture
].
surface
,
&
pictures
[
current_picture
].
mode
);
next_time
=
SDL_GetTicks
()
+
TICK_INTERVAL
;
while
(
should_exit
==
0
)
{
event_pending
=
SDL_PollEvent
(
&
event
);
...
...
@@ -148,9 +161,9 @@ int main(int argc,char** argv) {
current_picture
+=
1
;
if
(
current_picture
>=
num_pictures
)
current_picture
=
0
;
SDL_QueryTexture
(
pictures
[
current_picture
].
texture
,
&
format
,
&
access
,
&
texture_dimensions
.
w
,
&
texture_dimensions
.
h
);
SDL_QueryTexture
(
pictures
[
current_picture
].
texture
,
(
Uint32
*
)
&
pixelFormat
,(
int
*
)
&
access
,
&
texture_dimensions
.
w
,
&
texture_dimensions
.
h
);
SDL_SetWindowSize
(
window
,
texture_dimensions
.
w
,
texture_dimensions
.
h
);
SDL_SetWindowShape
(
window
,
pictures
[
current_picture
].
surface
,
&
mode
);
SDL_SetWindowShape
(
window
,
pictures
[
current_picture
].
surface
,
&
pictures
[
current_picture
].
mode
);
}
if
(
event
.
type
==
SDL_QUIT
)
should_exit
=
1
;
...
...
@@ -172,4 +185,6 @@ int main(int argc,char** argv) {
free
(
pictures
);
//Call SDL_VideoQuit() before quitting.
SDL_VideoQuit
();
return
0
;
}
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