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PocketInsanity
libSDL
Commits
3dcae434
Commit
3dcae434
authored
May 29, 2010
by
Jim Grandpre
Browse files
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Plain Diff
Added pressure support for touch events.
parent
11b6823d
Changes
6
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Showing
6 changed files
with
38 additions
and
18 deletions
+38
-18
SDL_events.h
include/SDL_events.h
+1
-0
SDL_touch.c
src/events/SDL_touch.c
+1
-0
SDL_x11events.c
src/video/x11/SDL_x11events.c
+15
-8
touchPong
touchTest/touchPong
+0
-0
touchSimp
touchTest/touchSimp
+0
-0
touchTest.c
touchTest/touchTest.c
+21
-10
No files found.
include/SDL_events.h
View file @
3dcae434
...
@@ -312,6 +312,7 @@ typedef struct SDL_TouchFingerEvent
...
@@ -312,6 +312,7 @@ typedef struct SDL_TouchFingerEvent
Uint8
padding1
;
Uint8
padding1
;
int
x
;
int
x
;
int
y
;
int
y
;
int
pressure
;
}
SDL_TouchFingerEvent
;
}
SDL_TouchFingerEvent
;
...
...
src/events/SDL_touch.c
View file @
3dcae434
...
@@ -424,6 +424,7 @@ SDL_SendTouchMotion(int id, int fingerid, int relative,
...
@@ -424,6 +424,7 @@ SDL_SendTouchMotion(int id, int fingerid, int relative,
event
.
tfinger
.
fingerId
=
(
Uint8
)
fingerid
;
event
.
tfinger
.
fingerId
=
(
Uint8
)
fingerid
;
event
.
tfinger
.
x
=
x
;
event
.
tfinger
.
x
=
x
;
event
.
tfinger
.
y
=
y
;
event
.
tfinger
.
y
=
y
;
event
.
tfinger
.
pressure
=
pressure
;
event
.
tfinger
.
state
=
touch
->
buttonstate
;
event
.
tfinger
.
state
=
touch
->
buttonstate
;
event
.
tfinger
.
windowID
=
touch
->
focus
?
touch
->
focus
->
id
:
0
;
event
.
tfinger
.
windowID
=
touch
->
focus
?
touch
->
focus
->
id
:
0
;
posted
=
(
SDL_PushEvent
(
&
event
)
>
0
);
posted
=
(
SDL_PushEvent
(
&
event
)
>
0
);
...
...
src/video/x11/SDL_x11events.c
View file @
3dcae434
...
@@ -448,14 +448,21 @@ X11_PumpEvents(_THIS)
...
@@ -448,14 +448,21 @@ X11_PumpEvents(_THIS)
switch
(
ev
[
i
].
type
)
{
switch
(
ev
[
i
].
type
)
{
case
EV_ABS
:
case
EV_ABS
:
//printf("Got position x: %i!\n",data->x);
//printf("Got position x: %i!\n",data->x);
if
(
ev
[
i
].
code
==
ABS_X
)
switch
(
ev
[
i
].
code
)
{
data
->
x
=
ev
[
i
].
value
;
case
ABS_X
:
else
if
(
ev
[
i
].
code
==
ABS_Y
)
data
->
x
=
ev
[
i
].
value
;
data
->
y
=
ev
[
i
].
value
;
break
;
else
if
(
ev
[
i
].
code
==
ABS_MISC
)
{
case
ABS_Y
:
data
->
up
=
SDL_TRUE
;
data
->
y
=
ev
[
i
].
value
;
data
->
finger
=
ev
[
i
].
value
;
break
;
}
case
ABS_PRESSURE
:
data
->
pressure
=
ev
[
i
].
value
;
break
;
case
ABS_MISC
:
data
->
up
=
SDL_TRUE
;
data
->
finger
=
ev
[
i
].
value
;
break
;
}
break
;
break
;
case
EV_MSC
:
case
EV_MSC
:
if
(
ev
[
i
].
code
==
MSC_SERIAL
)
if
(
ev
[
i
].
code
==
MSC_SERIAL
)
...
...
touchTest/touchPong
View file @
3dcae434
No preview for this file type
touchTest/touchSimp
View file @
3dcae434
No preview for this file type
touchTest/touchTest.c
View file @
3dcae434
...
@@ -22,8 +22,13 @@ typedef struct {
...
@@ -22,8 +22,13 @@ typedef struct {
int
x
,
y
;
int
x
,
y
;
}
Point
;
}
Point
;
typedef
struct
{
Point
p
;
int
pressure
;
}
Finger
;
Point
finger
[
MAXFINGERS
];
Finger
finger
[
MAXFINGERS
];
void
handler
(
int
sig
)
void
handler
(
int
sig
)
{
{
...
@@ -56,9 +61,12 @@ void drawCircle(SDL_Surface* screen,int x,int y,int r,int c)
...
@@ -56,9 +61,12 @@ void drawCircle(SDL_Surface* screen,int x,int y,int r,int c)
{
{
float
a
;
float
a
;
for
(
a
=
0
;
a
<
2
*
PI
;
a
+=
1
.
f
/
(
float
)
r
)
for
(
a
=
0
;
a
<
PI
/
2
;
a
+=
1
.
f
/
(
float
)
r
)
{
{
setpix
(
screen
,(
int
)(
x
+
r
*
cos
(
a
)),(
int
)(
y
+
r
*
sin
(
a
)),
c
);
setpix
(
screen
,(
int
)(
x
+
r
*
cos
(
a
)),(
int
)(
y
+
r
*
sin
(
a
)),
c
);
setpix
(
screen
,(
int
)(
x
-
r
*
cos
(
a
)),(
int
)(
y
+
r
*
sin
(
a
)),
c
);
setpix
(
screen
,(
int
)(
x
+
r
*
cos
(
a
)),(
int
)(
y
-
r
*
sin
(
a
)),
c
);
setpix
(
screen
,(
int
)(
x
-
r
*
cos
(
a
)),(
int
)(
y
-
r
*
sin
(
a
)),
c
);
}
}
}
}
...
@@ -85,8 +93,8 @@ void DrawScreen(SDL_Surface* screen, int h)
...
@@ -85,8 +93,8 @@ void DrawScreen(SDL_Surface* screen, int h)
int
i
;
int
i
;
for
(
i
=
0
;
i
<
MAXFINGERS
;
i
++
)
for
(
i
=
0
;
i
<
MAXFINGERS
;
i
++
)
if
(
finger
[
i
].
x
>=
0
&&
finger
[
i
]
.
y
>=
0
)
if
(
finger
[
i
].
p
.
x
>=
0
&&
finger
[
i
].
p
.
y
>=
0
)
drawCircle
(
screen
,
finger
[
i
].
x
,
finger
[
i
].
y
,
20
,
0xFF6600
);
drawCircle
(
screen
,
finger
[
i
].
p
.
x
,
finger
[
i
].
p
.
y
,
20
,
0xFF6600
-
finger
[
i
].
pressure
);
if
(
SDL_MUSTLOCK
(
screen
))
SDL_UnlockSurface
(
screen
);
if
(
SDL_MUSTLOCK
(
screen
))
SDL_UnlockSurface
(
screen
);
...
@@ -157,20 +165,23 @@ int main(int argc, char* argv[])
...
@@ -157,20 +165,23 @@ int main(int argc, char* argv[])
//printf("Finger: %i,x: %i, y: %i\n",event.tfinger.fingerId,
//printf("Finger: %i,x: %i, y: %i\n",event.tfinger.fingerId,
// event.tfinger.x,event.tfinger.y);
// event.tfinger.x,event.tfinger.y);
finger
[
event
.
tfinger
.
fingerId
].
x
=
event
.
tfinger
.
x
;
finger
[
event
.
tfinger
.
fingerId
].
p
.
x
=
event
.
tfinger
.
x
;
finger
[
event
.
tfinger
.
fingerId
].
y
=
event
.
tfinger
.
y
;
finger
[
event
.
tfinger
.
fingerId
].
p
.
y
=
event
.
tfinger
.
y
;
finger
[
event
.
tfinger
.
fingerId
].
pressure
=
event
.
tfinger
.
pressure
;
printf
(
"Finger: %i, pressure: %i
\n
"
,
event
.
tfinger
.
fingerId
,
event
.
tfinger
.
pressure
);
break
;
break
;
case
SDL_FINGERDOWN
:
case
SDL_FINGERDOWN
:
printf
(
"Figner: %i down - x: %i, y: %i
\n
"
,
event
.
tfinger
.
fingerId
,
printf
(
"Figner: %i down - x: %i, y: %i
\n
"
,
event
.
tfinger
.
fingerId
,
event
.
tfinger
.
x
,
event
.
tfinger
.
y
);
event
.
tfinger
.
x
,
event
.
tfinger
.
y
);
finger
[
event
.
tfinger
.
fingerId
].
x
=
event
.
tfinger
.
x
;
finger
[
event
.
tfinger
.
fingerId
].
p
.
x
=
event
.
tfinger
.
x
;
finger
[
event
.
tfinger
.
fingerId
].
y
=
event
.
tfinger
.
y
;
finger
[
event
.
tfinger
.
fingerId
].
p
.
y
=
event
.
tfinger
.
y
;
break
;
break
;
case
SDL_FINGERUP
:
case
SDL_FINGERUP
:
printf
(
"Figner: %i up - x: %i, y: %i
\n
"
,
event
.
tfinger
.
fingerId
,
printf
(
"Figner: %i up - x: %i, y: %i
\n
"
,
event
.
tfinger
.
fingerId
,
event
.
tfinger
.
x
,
event
.
tfinger
.
y
);
event
.
tfinger
.
x
,
event
.
tfinger
.
y
);
finger
[
event
.
tfinger
.
fingerId
].
x
=
-
1
;
finger
[
event
.
tfinger
.
fingerId
].
p
.
x
=
-
1
;
finger
[
event
.
tfinger
.
fingerId
].
y
=
-
1
;
finger
[
event
.
tfinger
.
fingerId
].
p
.
y
=
-
1
;
break
;
break
;
}
}
}
}
...
...
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