Commit 4fa8ce73 authored by Kees Bakker's avatar Kees Bakker

Remove INDENT-ON INDENT-OFF comments in src/video/uikit

These comments are only useful for running indent which we are
probably not going to use in Objective-C context.
parent 7797271a
...@@ -22,7 +22,6 @@ ...@@ -22,7 +22,6 @@
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>
#import "SDL_uikitopenglview.h" #import "SDL_uikitopenglview.h"
/* *INDENT-OFF* */
@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> { @interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> {
} }
...@@ -30,6 +29,5 @@ ...@@ -30,6 +29,5 @@
+(NSString *)getAppDelegateClassName; +(NSString *)getAppDelegateClassName;
@end @end
/* *INDENT-ON* */
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -29,7 +29,6 @@ ...@@ -29,7 +29,6 @@
The view content is basically an EAGL surface you render your OpenGL scene into. The view content is basically an EAGL surface you render your OpenGL scene into.
Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel. Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
*/ */
/* *INDENT-OFF* */
@interface SDL_uikitopenglview : SDL_uikitview { @interface SDL_uikitopenglview : SDL_uikitview {
@private @private
...@@ -66,6 +65,5 @@ ...@@ -66,6 +65,5 @@
- (void)updateFrame; - (void)updateFrame;
@end @end
/* *INDENT-ON* */
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -31,7 +31,6 @@ ...@@ -31,7 +31,6 @@
#define MAX_SIMULTANEOUS_TOUCHES 5 #define MAX_SIMULTANEOUS_TOUCHES 5
#endif #endif
/* *INDENT-OFF* */
#if SDL_IPHONE_KEYBOARD #if SDL_IPHONE_KEYBOARD
@interface SDL_uikitview : UIView<UITextFieldDelegate> { @interface SDL_uikitview : UIView<UITextFieldDelegate> {
#else #else
...@@ -65,6 +64,5 @@ ...@@ -65,6 +64,5 @@
#endif #endif
@end @end
/* *INDENT-ON* */
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */
...@@ -39,7 +39,6 @@ typedef struct ...@@ -39,7 +39,6 @@ typedef struct
/* So far only ASCII characters here */ /* So far only ASCII characters here */
static UIKitKeyInfo unicharToUIKeyInfoTable[] = { static UIKitKeyInfo unicharToUIKeyInfoTable[] = {
/* *INDENT-OFF* */
/* 0 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 0 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 1 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 1 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 2 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 2 */ { SDL_SCANCODE_UNKNOWN, 0 },
...@@ -168,7 +167,6 @@ static UIKitKeyInfo unicharToUIKeyInfoTable[] = { ...@@ -168,7 +167,6 @@ static UIKitKeyInfo unicharToUIKeyInfoTable[] = {
/* 125 */{ SDL_SCANCODE_RIGHTBRACKET, KMOD_SHIFT }, /* plus shift modifier '}' */ /* 125 */{ SDL_SCANCODE_RIGHTBRACKET, KMOD_SHIFT }, /* plus shift modifier '}' */
/* 126 */{ SDL_SCANCODE_GRAVE, KMOD_SHIFT }, /* plus shift modifier '~' */ /* 126 */{ SDL_SCANCODE_GRAVE, KMOD_SHIFT }, /* plus shift modifier '~' */
/* 127 */{ SDL_SCANCODE_DELETE, KMOD_SHIFT } /* 127 */{ SDL_SCANCODE_DELETE, KMOD_SHIFT }
/* *INDENT-ON* */
}; };
#endif /* UIKitKeyInfo */ #endif /* UIKitKeyInfo */
......
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