Commit 63925f3c authored by Sam Lantinga's avatar Sam Lantinga

Fixed 2D video on Android

There was a dummy renderer left in there which was overriding the OpenGL ES renderer.
parent fc43aba7
...@@ -28,6 +28,7 @@ SOURCES = \ ...@@ -28,6 +28,7 @@ SOURCES = \
src/video/*.c \ src/video/*.c \
src/power/*.c \ src/power/*.c \
src/audio/android/*.c \ src/audio/android/*.c \
src/audio/dummy/*.c \
src/video/android/*.c \ src/video/android/*.c \
src/joystick/android/*.c \ src/joystick/android/*.c \
src/haptic/dummy/*.c \ src/haptic/dummy/*.c \
......
...@@ -55,8 +55,6 @@ typedef unsigned int uint32_t; ...@@ -55,8 +55,6 @@ typedef unsigned int uint32_t;
#define HAVE_SIGNAL_H 1 #define HAVE_SIGNAL_H 1
/* C library functions */ /* C library functions */
#define HAVE_ATAN 1
#define HAVE_ATAN2 1
#define HAVE_MALLOC 1 #define HAVE_MALLOC 1
#define HAVE_CALLOC 1 #define HAVE_CALLOC 1
#define HAVE_REALLOC 1 #define HAVE_REALLOC 1
...@@ -95,6 +93,9 @@ typedef unsigned int uint32_t; ...@@ -95,6 +93,9 @@ typedef unsigned int uint32_t;
#define HAVE_SSCANF 1 #define HAVE_SSCANF 1
#define HAVE_SNPRINTF 1 #define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1 #define HAVE_VSNPRINTF 1
#define HAVE_M_PI 1
#define HAVE_ATAN 1
#define HAVE_ATAN2 1
#define HAVE_CEIL 1 #define HAVE_CEIL 1
#define HAVE_COPYSIGN 1 #define HAVE_COPYSIGN 1
#define HAVE_COS 1 #define HAVE_COS 1
...@@ -117,15 +118,16 @@ typedef unsigned int uint32_t; ...@@ -117,15 +118,16 @@ typedef unsigned int uint32_t;
typedef unsigned int size_t; typedef unsigned int size_t;
//typedef unsigned long uintptr_t; //typedef unsigned long uintptr_t;
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_ANDROID 1 #define SDL_AUDIO_DRIVER_ANDROID 1
#define SDL_AUDIO_DRIVER_DUMMY 1
#define SDL_CDROM_DISABLED 1 /* Enable various input drivers */
#define SDL_JOYSTICK_ANDROID 1
#define SDL_HAPTIC_DISABLED 1 #define SDL_HAPTIC_DUMMY 1
#define SDL_JOYSTICK_ANDROID 1 /* Enable various shared object loading systems */
#define SDL_LOADSO_DUMMY 1
#define SDL_LOADSO_DISABLED 1
/* Enable various threading systems */ /* Enable various threading systems */
#define SDL_THREAD_PTHREAD 1 #define SDL_THREAD_PTHREAD 1
...@@ -134,14 +136,11 @@ typedef unsigned int size_t; ...@@ -134,14 +136,11 @@ typedef unsigned int size_t;
/* Enable various timer systems */ /* Enable various timer systems */
#define SDL_TIMER_UNIX 1 #define SDL_TIMER_UNIX 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_ANDROID 1 #define SDL_VIDEO_DRIVER_ANDROID 1
#define HAVE_STDIO_H 1 /* Enable OpenGL ES */
#define HAVE_SYS_TYPES_H 1 #define SDL_VIDEO_OPENGL_ES 1
#define SDL_VIDEO_RENDER_OGL_ES 1
#define HAVE_M_PI 1
#define SDL_VIDEO_RENDER_OGL_ES 1
#endif /* _SDL_config_minimal_h */ #endif /* _SDL_config_minimal_h */
This diff is collapsed.
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* SDL surface based renderer implementation */
extern SDL_RenderDriver Android_RenderDriver;
/* vi: set ts=4 sw=4 expandtab: */
...@@ -32,7 +32,6 @@ ...@@ -32,7 +32,6 @@
#include "SDL_androidvideo.h" #include "SDL_androidvideo.h"
#include "SDL_androidevents.h" #include "SDL_androidevents.h"
#include "SDL_androidrender.h"
#define ANDROID_VID_DRIVER_NAME "Android" #define ANDROID_VID_DRIVER_NAME "Android"
...@@ -133,7 +132,6 @@ Android_VideoInit(_THIS) ...@@ -133,7 +132,6 @@ Android_VideoInit(_THIS)
if (SDL_AddBasicVideoDisplay(&mode) < 0) { if (SDL_AddBasicVideoDisplay(&mode) < 0) {
return -1; return -1;
} }
SDL_AddRenderDriver(&_this->displays[0], &Android_RenderDriver);
SDL_zero(mode); SDL_zero(mode);
SDL_AddDisplayMode(&_this->displays[0], &mode); SDL_AddDisplayMode(&_this->displays[0], &mode);
......
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