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PocketInsanity
libSDL
Commits
94b3f88f
Commit
94b3f88f
authored
Jun 05, 2010
by
jimtla
Browse files
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Plain Diff
Addition of VC project for touchTest.c
parent
36b60b6f
Changes
8
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8 changed files
with
290 additions
and
14 deletions
+290
-14
SDL_touch.h
include/SDL_touch.h
+5
-4
touchTest.c
touchTest/touchTest.c
+14
-10
touchTest2.ncb
touchTest/touchTest2/touchTest2.ncb
+0
-0
touchTest2.sln
touchTest/touchTest2/touchTest2.sln
+20
-0
touchTest2.suo
touchTest/touchTest2/touchTest2.suo
+0
-0
SDL.dll
touchTest/touchTest2/touchTest2/SDL.dll
+0
-0
touchTest2.vcproj
touchTest/touchTest2/touchTest2/touchTest2.vcproj
+186
-0
touchTest2.vcproj.jgran-virtualPC.jgran.user
...2/touchTest2/touchTest2.vcproj.jgran-virtualPC.jgran.user
+65
-0
No files found.
include/SDL_touch.h
View file @
94b3f88f
...
@@ -41,8 +41,6 @@ extern "C" {
...
@@ -41,8 +41,6 @@ extern "C" {
/* *INDENT-ON* */
/* *INDENT-ON* */
#endif
#endif
typedef
struct
SDL_Touch
SDL_Touch
;
typedef
struct
SDL_Finger
SDL_Finger
;
struct
SDL_Finger
{
struct
SDL_Finger
{
int
id
;
int
id
;
...
@@ -55,9 +53,11 @@ struct SDL_Finger {
...
@@ -55,9 +53,11 @@ struct SDL_Finger {
int
pressure
;
int
pressure
;
};
};
typedef
struct
SDL_Touch
SDL_Touch
;
typedef
struct
SDL_Finger
SDL_Finger
;
struct
SDL_Touch
struct
SDL_Touch
{
{
/* Free the touch when it's time */
/* Free the touch when it's time */
void
(
*
FreeTouch
)
(
SDL_Touch
*
touch
);
void
(
*
FreeTouch
)
(
SDL_Touch
*
touch
);
...
@@ -87,6 +87,7 @@ struct SDL_Touch
...
@@ -87,6 +87,7 @@ struct SDL_Touch
};
};
/* Function prototypes */
/* Function prototypes */
/**
/**
...
...
touchTest/touchTest.c
View file @
94b3f88f
...
@@ -3,6 +3,8 @@
...
@@ -3,6 +3,8 @@
#include <math.h>
#include <math.h>
#include <SDL_touch.h>
#include <SDL_touch.h>
#define PI 3.1415926535897
#define PI 3.1415926535897
#define WIDTH 640
#define WIDTH 640
#define HEIGHT 480
#define HEIGHT 480
...
@@ -32,7 +34,7 @@ Finger finger[MAXFINGERS];
...
@@ -32,7 +34,7 @@ Finger finger[MAXFINGERS];
void
handler
(
int
sig
)
void
handler
(
int
sig
)
{
{
printf
(
"
\
exiting...(%d)
\n
"
,
sig
);
printf
(
"exiting...(%d)
\n
"
,
sig
);
exit
(
0
);
exit
(
0
);
}
}
...
@@ -81,7 +83,7 @@ void drawCircle(SDL_Surface* screen,int x,int y,int r,int c)
...
@@ -81,7 +83,7 @@ void drawCircle(SDL_Surface* screen,int x,int y,int r,int c)
void
DrawScreen
(
SDL_Surface
*
screen
,
int
h
)
void
DrawScreen
(
SDL_Surface
*
screen
,
int
h
)
{
{
int
x
,
y
,
xm
,
ym
,
c
;
int
x
,
y
,
xm
,
ym
,
c
,
i
;
if
(
SDL_MUSTLOCK
(
screen
))
if
(
SDL_MUSTLOCK
(
screen
))
{
{
if
(
SDL_LockSurface
(
screen
)
<
0
)
return
;
if
(
SDL_LockSurface
(
screen
)
<
0
)
return
;
...
@@ -98,9 +100,10 @@ void DrawScreen(SDL_Surface* screen, int h)
...
@@ -98,9 +100,10 @@ void DrawScreen(SDL_Surface* screen, int h)
setpix
(
screen
,
x
,
y
,((
x
%
255
)
<<
16
)
+
((
y
%
255
)
<<
8
)
+
(
x
+
y
)
%
255
);
setpix
(
screen
,
x
,
y
,((
x
%
255
)
<<
16
)
+
((
y
%
255
)
<<
8
)
+
(
x
+
y
)
%
255
);
}
}
}
}
drawCircle
(
screen
,
mousx
,
mousy
,
-
30
,
0xFFFFFF
);
drawCircle
(
screen
,
mousx
,
mousy
,
-
30
,
0xFFFFFF
);
int
i
;
for
(
i
=
0
;
i
<
MAXFINGERS
;
i
++
)
for
(
i
=
0
;
i
<
MAXFINGERS
;
i
++
)
if
(
finger
[
i
].
p
.
x
>=
0
&&
finger
[
i
].
p
.
y
>=
0
)
if
(
finger
[
i
].
p
.
x
>=
0
&&
finger
[
i
].
p
.
y
>=
0
)
if
(
finger
[
i
].
pressure
>
0
)
if
(
finger
[
i
].
pressure
>
0
)
...
@@ -131,8 +134,8 @@ int main(int argc, char* argv[])
...
@@ -131,8 +134,8 @@ int main(int argc, char* argv[])
memset
(
keystat
,
0
,
512
*
sizeof
(
keystat
[
0
]));
memset
(
keystat
,
0
,
512
*
sizeof
(
keystat
[
0
]));
if
(
SDL_Init
(
SDL_INIT_VIDEO
)
<
0
)
return
1
;
if
(
SDL_Init
(
SDL_INIT_VIDEO
)
<
0
)
return
1
;
screen
=
initScreen
(
WIDTH
,
HEIGHT
);
if
(
!
(
screen
=
initScreen
(
WIDTH
,
HEIGHT
))
)
if
(
!
screen
)
{
{
SDL_Quit
();
SDL_Quit
();
return
1
;
return
1
;
...
@@ -179,21 +182,22 @@ int main(int argc, char* argv[])
...
@@ -179,21 +182,22 @@ int main(int argc, char* argv[])
;
;
//printf("Finger: %i,x: %i, y: %i\n",event.tfinger.fingerId,
//printf("Finger: %i,x: %i, y: %i\n",event.tfinger.fingerId,
// event.tfinger.x,event.tfinger.y);
// event.tfinger.x,event.tfinger.y);
SDL_Touch
*
inTouch
=
SDL_GetTouch
(
event
.
tfinger
.
touchId
);
//SDL_Touch *
inTouch = SDL_GetTouch(event.tfinger.touchId);
SDL_Finger
*
inFinger
=
SDL_GetFinger
(
inTouch
,
event
.
tfinger
.
fingerId
);
//SDL_Finger *
inFinger = SDL_GetFinger(inTouch,event.tfinger.fingerId);
/*
finger[event.tfinger.fingerId].p.x = ((float)event.tfinger.x)/
finger[event.tfinger.fingerId].p.x = ((float)event.tfinger.x)/
inTouch->xres;
inTouch->xres;
finger[event.tfinger.fingerId].p.y = ((float)event.tfinger.y)/
finger[event.tfinger.fingerId].p.y = ((float)event.tfinger.y)/
inTouch->yres;
inTouch->yres;
finger[event.tfinger.fingerId].pressure =
finger[event.tfinger.fingerId].pressure =
((
float
)
event
.
tfinger
.
pressure
)
/
inTouch
->
pressureres
;
((float)event.tfinger.pressure)/inTouch->pressureres;
*/
/*
printf("Finger: %i, Pressure: %f Pressureres: %i\n",
printf("Finger: %i, Pressure: %f Pressureres: %i\n",
event.tfinger.fingerId,
event.tfinger.fingerId,
finger[event.tfinger.fingerId].pressure,
finger[event.tfinger.fingerId].pressure,
inTouch->pressureres);
inTouch->pressureres);
*/
//printf("Finger: %i, pressure: %f\n",event.tfinger.fingerId,
//printf("Finger: %i, pressure: %f\n",event.tfinger.fingerId,
// finger[event.tfinger.fingerId].pressure);
// finger[event.tfinger.fingerId].pressure);
...
...
touchTest/touchTest2/touchTest2.ncb
0 → 100644
View file @
94b3f88f
File added
touchTest/touchTest2/touchTest2.sln
0 → 100644
View file @
94b3f88f
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "touchTest2", "touchTest2\touchTest2.vcproj", "{42BC83F1-CF20-4CEC-AC81-12EA804639E2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{42BC83F1-CF20-4CEC-AC81-12EA804639E2}.Debug|Win32.ActiveCfg = Debug|Win32
{42BC83F1-CF20-4CEC-AC81-12EA804639E2}.Debug|Win32.Build.0 = Debug|Win32
{42BC83F1-CF20-4CEC-AC81-12EA804639E2}.Release|Win32.ActiveCfg = Release|Win32
{42BC83F1-CF20-4CEC-AC81-12EA804639E2}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
touchTest/touchTest2/touchTest2.suo
0 → 100644
View file @
94b3f88f
File added
touchTest/touchTest2/touchTest2/SDL.dll
0 → 100644
View file @
94b3f88f
File added
touchTest/touchTest2/touchTest2/touchTest2.vcproj
0 → 100644
View file @
94b3f88f
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType=
"Visual C++"
Version=
"9.00"
Name=
"touchTest2"
ProjectGUID=
"{42BC83F1-CF20-4CEC-AC81-12EA804639E2}"
RootNamespace=
"touchTest2"
TargetFrameworkVersion=
"196613"
>
<Platforms>
<Platform
Name=
"Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name=
"Debug|Win32"
OutputDirectory=
"$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory=
"$(ConfigurationName)"
ConfigurationType=
"1"
CharacterSet=
"0"
>
<Tool
Name=
"VCPreBuildEventTool"
/>
<Tool
Name=
"VCCustomBuildTool"
/>
<Tool
Name=
"VCXMLDataGeneratorTool"
/>
<Tool
Name=
"VCWebServiceProxyGeneratorTool"
/>
<Tool
Name=
"VCMIDLTool"
/>
<Tool
Name=
"VCCLCompilerTool"
Optimization=
"0"
MinimalRebuild=
"true"
BasicRuntimeChecks=
"3"
RuntimeLibrary=
"3"
WarningLevel=
"3"
DebugInformationFormat=
"4"
/>
<Tool
Name=
"VCManagedResourceCompilerTool"
/>
<Tool
Name=
"VCResourceCompilerTool"
/>
<Tool
Name=
"VCPreLinkEventTool"
/>
<Tool
Name=
"VCLinkerTool"
AdditionalOptions=
"C:\programs\gsoc10\VisualC\SDL\Debug\SDL.lib
C:\programs\gsoc10\VisualC\SDLmain\Debug\SDLmain.lib"
GenerateDebugInformation=
"true"
SubSystem=
"2"
TargetMachine=
"1"
/>
<Tool
Name=
"VCALinkTool"
/>
<Tool
Name=
"VCManifestTool"
/>
<Tool
Name=
"VCXDCMakeTool"
/>
<Tool
Name=
"VCBscMakeTool"
/>
<Tool
Name=
"VCFxCopTool"
/>
<Tool
Name=
"VCAppVerifierTool"
/>
<Tool
Name=
"VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name=
"Release|Win32"
OutputDirectory=
"$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory=
"$(ConfigurationName)"
ConfigurationType=
"1"
CharacterSet=
"2"
WholeProgramOptimization=
"1"
>
<Tool
Name=
"VCPreBuildEventTool"
/>
<Tool
Name=
"VCCustomBuildTool"
/>
<Tool
Name=
"VCXMLDataGeneratorTool"
/>
<Tool
Name=
"VCWebServiceProxyGeneratorTool"
/>
<Tool
Name=
"VCMIDLTool"
/>
<Tool
Name=
"VCCLCompilerTool"
Optimization=
"2"
EnableIntrinsicFunctions=
"true"
RuntimeLibrary=
"2"
EnableFunctionLevelLinking=
"true"
WarningLevel=
"3"
DebugInformationFormat=
"3"
/>
<Tool
Name=
"VCManagedResourceCompilerTool"
/>
<Tool
Name=
"VCResourceCompilerTool"
/>
<Tool
Name=
"VCPreLinkEventTool"
/>
<Tool
Name=
"VCLinkerTool"
GenerateDebugInformation=
"true"
OptimizeReferences=
"2"
EnableCOMDATFolding=
"2"
TargetMachine=
"1"
/>
<Tool
Name=
"VCALinkTool"
/>
<Tool
Name=
"VCManifestTool"
/>
<Tool
Name=
"VCXDCMakeTool"
/>
<Tool
Name=
"VCBscMakeTool"
/>
<Tool
Name=
"VCFxCopTool"
/>
<Tool
Name=
"VCAppVerifierTool"
/>
<Tool
Name=
"VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name=
"Source Files"
Filter=
"cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier=
"{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=
"..\..\touchTest.c"
>
</File>
</Filter>
<Filter
Name=
"Header Files"
Filter=
"h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier=
"{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter
Name=
"Resource Files"
Filter=
"rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier=
"{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
touchTest/touchTest2/touchTest2/touchTest2.vcproj.jgran-virtualPC.jgran.user
0 → 100644
View file @
94b3f88f
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioUserFile
ProjectType=
"Visual C++"
Version=
"9.00"
ShowAllFiles=
"false"
>
<Configurations>
<Configuration
Name=
"Debug|Win32"
>
<DebugSettings
Command=
"$(TargetPath)"
WorkingDirectory=
""
CommandArguments=
""
Attach=
"false"
DebuggerType=
"3"
Remote=
"1"
RemoteMachine=
"JGRAN-VIRTUALPC"
RemoteCommand=
""
HttpUrl=
""
PDBPath=
""
SQLDebugging=
""
Environment=
""
EnvironmentMerge=
"true"
DebuggerFlavor=
""
MPIRunCommand=
""
MPIRunArguments=
""
MPIRunWorkingDirectory=
""
ApplicationCommand=
""
ApplicationArguments=
""
ShimCommand=
""
MPIAcceptMode=
""
MPIAcceptFilter=
""
/>
</Configuration>
<Configuration
Name=
"Release|Win32"
>
<DebugSettings
Command=
"$(TargetPath)"
WorkingDirectory=
""
CommandArguments=
""
Attach=
"false"
DebuggerType=
"3"
Remote=
"1"
RemoteMachine=
"JGRAN-VIRTUALPC"
RemoteCommand=
""
HttpUrl=
""
PDBPath=
""
SQLDebugging=
""
Environment=
""
EnvironmentMerge=
"true"
DebuggerFlavor=
""
MPIRunCommand=
""
MPIRunArguments=
""
MPIRunWorkingDirectory=
""
ApplicationCommand=
""
ApplicationArguments=
""
ShimCommand=
""
MPIAcceptMode=
""
MPIAcceptFilter=
""
/>
</Configuration>
</Configurations>
</VisualStudioUserFile>
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