Commit e27a71b3 authored by Bob Pendleton's avatar Bob Pendleton

ran make indent

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402747
parent 71656d10
...@@ -209,58 +209,47 @@ struct SDL_SysWMinfo; ...@@ -209,58 +209,47 @@ struct SDL_SysWMinfo;
#define SDL_AllocSurface SDL_CreateRGBSurface #define SDL_AllocSurface SDL_CreateRGBSurface
extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void); extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void);
extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
int maxlen); extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf,
int maxlen);
extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void); extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void);
extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width,
int height, int height,
int bpp, int bpp, Uint32 flags);
Uint32 flags);
extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format, extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format,
Uint32 flags); Uint32 flags);
extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width,
int height, int height,
int bpp, int bpp, Uint32 flags);
Uint32 flags);
extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void); extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void);
extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen, extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen,
int numrects, int numrects, SDL_Rect * rects);
SDL_Rect * rects);
extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen, extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen,
Sint32 x, Sint32 x,
Sint32 y, Sint32 y, Uint32 w, Uint32 h);
Uint32 w,
Uint32 h);
extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen); extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen);
extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface * surface, extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface * surface,
Uint32 flag, Uint32 flag, Uint8 alpha);
Uint8 alpha);
extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface); extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface);
extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface * surface); extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *
surface);
extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title,
const char *icon); const char *icon);
extern DECLSPEC void SDLCALL SDL_WM_GetCaption(const char **title, extern DECLSPEC void SDLCALL SDL_WM_GetCaption(const char **title,
const char **icon); const char **icon);
extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask);
Uint8 * mask);
extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void); extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface); extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface);
extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode); extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface,
int flags, int flags,
const SDL_Color * colors, const SDL_Color * colors,
int firstcolor, int firstcolor, int ncolors);
int ncolors);
extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface, extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface,
const SDL_Color * colors, const SDL_Color * colors,
int firstcolor, int firstcolor, int ncolors);
int ncolors);
extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info); extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info);
extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
Uint16 y);
extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width, extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width,
int height, int height,
Uint32 format, Uint32 format,
...@@ -272,10 +261,8 @@ extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay, ...@@ -272,10 +261,8 @@ extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay,
SDL_Rect * dstrect); SDL_Rect * dstrect);
extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay); extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay);
extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void); extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
int interval); extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay,
int *interval);
extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);
/* Ends C function definitions when using C++ */ /* Ends C function definitions when using C++ */
......
...@@ -230,6 +230,7 @@ SDL_CalculateBlit(SDL_Surface * surface) ...@@ -230,6 +230,7 @@ SDL_CalculateBlit(SDL_Surface * surface)
/* See if we can do RLE acceleration */ /* See if we can do RLE acceleration */
if (surface->map->info.flags & SDL_COPY_RLE_DESIRED) { if (surface->map->info.flags & SDL_COPY_RLE_DESIRED) {
if (SDL_RLESurface(surface) == 0) { if (SDL_RLESurface(surface) == 0) {
surface->map->info.flags &= ~SDL_COPY_RLE_DESIRED;
return 0; return 0;
} }
} }
...@@ -260,7 +261,7 @@ SDL_CalculateBlit(SDL_Surface * surface) ...@@ -260,7 +261,7 @@ SDL_CalculateBlit(SDL_Surface * surface)
surface->format->Amask); surface->format->Amask);
Uint32 dst_format = Uint32 dst_format =
SDL_MasksToPixelFormatEnum(dst->format->BitsPerPixel, SDL_MasksToPixelFormatEnum(dst->format->BitsPerPixel,
dst->format->Rmask, dst->format->Rmask,
dst->format->Gmask, dst->format->Gmask,
dst->format->Bmask, dst->format->Bmask,
dst->format->Amask); dst->format->Amask);
......
...@@ -543,10 +543,10 @@ SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect, ...@@ -543,10 +543,10 @@ SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect,
return (-1); return (-1);
} }
/* just here for debugging */ /* just here for debugging */
/* printf("src = 0x%08X src->flags = %08X src->map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map->info.flags = %08X\nsrc->map->blit = 0x%08x\n", */ /* printf */
/* src, dst->flags, src->map->info.flags, */ /* ("src = 0x%08X src->flags = %08X src->map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map->info.flags = %08X\nsrc->map->blit = 0x%08x\n", */
/* dst, dst->flags, dst->map->info.flags, */ /* src, dst->flags, src->map->info.flags, dst, dst->flags, */
/* src->map->blit); */ /* dst->map->info.flags, src->map->blit); */
} }
return (src->map->blit(src, srcrect, dst, dstrect)); return (src->map->blit(src, srcrect, dst, dstrect));
} }
......
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