Commit ea4fb3a1 authored by Sam Lantinga's avatar Sam Lantinga

Added a utility function to convert blocks of pixels

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404172
parent 08aadfdc
......@@ -386,6 +386,15 @@ extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
(SDL_Surface * src, SDL_PixelFormat * fmt, Uint32 flags);
/**
* \brief Copy a block of pixels of one format to another format
*/
extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
Uint32 src_format,
const void * src, int src_pitch,
Uint32 dst_format,
void * dst, int dst_pitch);
/**
* Draws a point with \c color.
*
......
......@@ -862,6 +862,109 @@ SDL_ConvertSurface(SDL_Surface * surface, SDL_PixelFormat * format,
return (convert);
}
/*
* Create a surface on the stack for quick blit operations
*/
static __inline__ SDL_bool
SDL_CreateSurfaceOnStack(int width, int height, Uint32 pixel_format,
void * pixels, int pitch, SDL_Surface * surface,
SDL_PixelFormat * format, SDL_BlitMap * blitmap)
{
int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;
if (!SDL_PixelFormatEnumToMasks(pixel_format,
&bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
return SDL_FALSE;
}
if (bpp <= 8) {
SDL_SetError("Indexed pixel formats not supported");
return SDL_FALSE;
}
SDL_zerop(surface);
surface->flags = SDL_PREALLOC;
surface->format = SDL_InitFormat(format, bpp, Rmask, Gmask, Bmask, Amask);
surface->pixels = pixels;
surface->w = width;
surface->h = height;
surface->pitch = pitch;
/* We don't actually need to set up the clip rect for our purposes */
/*SDL_SetClipRect(surface, NULL);*/
/* Allocate an empty mapping */
SDL_zerop(blitmap);
blitmap->info.r = 0xFF;
blitmap->info.g = 0xFF;
blitmap->info.b = 0xFF;
blitmap->info.a = 0xFF;
surface->map = blitmap;
SDL_FormatChanged(surface);
/* The surface is ready to go */
surface->refcount = 1;
return SDL_TRUE;
}
/*
* Copy a block of pixels of one format to another format
*/
int SDL_ConvertPixels(int width, int height,
Uint32 src_format, const void * src, int src_pitch,
Uint32 dst_format, void * dst, int dst_pitch)
{
SDL_Surface src_surface, dst_surface;
SDL_PixelFormat src_fmt, dst_fmt;
SDL_BlitMap src_blitmap, dst_blitmap;
SDL_Rect rect;
/* Fast path for same format copy */
if (src_format == dst_format) {
int bpp;
if (SDL_ISPIXELFORMAT_FOURCC(src_format)) {
switch (src_format) {
case SDL_PIXELFORMAT_YV12:
case SDL_PIXELFORMAT_IYUV:
case SDL_PIXELFORMAT_YUY2:
case SDL_PIXELFORMAT_UYVY:
case SDL_PIXELFORMAT_YVYU:
bpp = 2;
default:
SDL_SetError("Unknown FOURCC pixel format");
return -1;
}
} else {
bpp = SDL_BYTESPERPIXEL(src_format);
}
width *= bpp;
while (height-- > 0) {
SDL_memcpy(dst, src, width);
src = (Uint8*)src + src_pitch;
dst = (Uint8*)dst + dst_pitch;
}
return SDL_TRUE;
}
if (!SDL_CreateSurfaceOnStack(width, height, src_format, (void*)src,
src_pitch,
&src_surface, &src_fmt, &src_blitmap)) {
return -1;
}
if (!SDL_CreateSurfaceOnStack(width, height, dst_format, dst, dst_pitch,
&dst_surface, &dst_fmt, &dst_blitmap)) {
return -1;
}
/* Set up the rect and go! */
rect.x = 0;
rect.y = 0;
rect.w = width;
rect.h = width;
return SDL_LowerBlit(&src_surface, &rect, &dst_surface, &rect);
}
/*
* Free a surface created by the above function.
*/
......
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