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PocketInsanity
libSDL
Commits
ea8037a6
Commit
ea8037a6
authored
Feb 17, 2011
by
Sam Lantinga
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Plain Diff
Implemented OpenGL ES RenderClear()
parent
7fda55f8
Changes
3
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3 changed files
with
25 additions
and
23 deletions
+25
-23
SDL_render.c
src/render/SDL_render.c
+0
-15
SDL_render_gles.c
src/render/opengles/SDL_render_gles.c
+17
-0
SDL_render_gles2.c
src/render/opengles2/SDL_render_gles2.c
+8
-8
No files found.
src/render/SDL_render.c
View file @
ea8037a6
...
...
@@ -848,21 +848,6 @@ SDL_RenderClear(SDL_Renderer * renderer)
{
CHECK_RENDERER_MAGIC
(
renderer
,
-
1
);
if
(
!
renderer
->
RenderClear
)
{
SDL_BlendMode
blendMode
=
renderer
->
blendMode
;
int
status
;
if
(
blendMode
>=
SDL_BLENDMODE_BLEND
)
{
SDL_SetRenderDrawBlendMode
(
renderer
,
SDL_BLENDMODE_NONE
);
}
status
=
SDL_RenderFillRect
(
renderer
,
NULL
);
if
(
blendMode
>=
SDL_BLENDMODE_BLEND
)
{
SDL_SetRenderDrawBlendMode
(
renderer
,
blendMode
);
}
return
status
;
}
return
renderer
->
RenderClear
(
renderer
);
}
...
...
src/render/opengles/SDL_render_gles.c
View file @
ea8037a6
...
...
@@ -54,6 +54,7 @@ static int GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
static
void
GLES_UnlockTexture
(
SDL_Renderer
*
renderer
,
SDL_Texture
*
texture
);
static
int
GLES_UpdateViewport
(
SDL_Renderer
*
renderer
);
static
int
GLES_RenderClear
(
SDL_Renderer
*
renderer
);
static
int
GLES_RenderDrawPoints
(
SDL_Renderer
*
renderer
,
const
SDL_Point
*
points
,
int
count
);
static
int
GLES_RenderDrawLines
(
SDL_Renderer
*
renderer
,
...
...
@@ -180,6 +181,7 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer
->
LockTexture
=
GLES_LockTexture
;
renderer
->
UnlockTexture
=
GLES_UnlockTexture
;
renderer
->
UpdateViewport
=
GLES_UpdateViewport
;
renderer
->
RenderClear
=
GLES_RenderClear
;
renderer
->
RenderDrawPoints
=
GLES_RenderDrawPoints
;
renderer
->
RenderDrawLines
=
GLES_RenderDrawLines
;
renderer
->
RenderFillRects
=
GLES_RenderFillRects
;
...
...
@@ -451,6 +453,21 @@ GLES_UpdateViewport(SDL_Renderer * renderer)
return
0
;
}
static
int
GLES_RenderClear
(
SDL_Renderer
*
renderer
)
{
GLES_ActivateRenderer
(
renderer
);
glClearColor
((
GLfloat
)
renderer
->
r
*
inv255f
,
(
GLfloat
)
renderer
->
g
*
inv255f
,
(
GLfloat
)
renderer
->
b
*
inv255f
,
(
GLfloat
)
renderer
->
a
*
inv255f
);
glClear
(
GL_COLOR_BUFFER_BIT
);
return
0
;
}
static
void
GLES_SetBlendMode
(
GLES_RenderData
*
data
,
int
blendMode
)
{
...
...
src/render/opengles2/SDL_render_gles2.c
View file @
ea8037a6
...
...
@@ -770,19 +770,19 @@ static int GLES2_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const
const
SDL_Rect
*
dstrect
);
static
void
GLES2_RenderPresent
(
SDL_Renderer
*
renderer
);
static
int
GLES2_RenderClear
(
SDL_Renderer
*
renderer
)
GLES2_RenderClear
(
SDL_Renderer
*
renderer
)
{
float
r
=
(
float
)
renderer
->
r
*
inv255f
;
float
g
=
(
float
)
renderer
->
g
*
inv255f
;
float
b
=
(
float
)
renderer
->
b
*
inv255f
;
float
a
=
(
float
)
renderer
->
a
*
inv255f
;
GLES2_ActivateRenderer
(
renderer
);
/* Clear the backbuffer with the selected color */
glClearColor
(
r
,
g
,
b
,
a
);
glClearColor
((
GLfloat
)
renderer
->
r
*
inv255f
,
(
GLfloat
)
renderer
->
g
*
inv255f
,
(
GLfloat
)
renderer
->
b
*
inv255f
,
(
GLfloat
)
renderer
->
a
*
inv255f
);
glClear
(
GL_COLOR_BUFFER_BIT
);
return
0
;
}
...
...
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