1. 11 Oct, 2009 2 commits
  2. 10 Oct, 2009 18 commits
  3. 08 Oct, 2009 5 commits
    • Sam Lantinga's avatar
      Fixed bug #830 · 4b40e7c5
      Sam Lantinga authored
      Added pre-build step to generate required headers
      
      --HG--
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      4b40e7c5
    • Sam Lantinga's avatar
      Fixed bug #830 · a6c38ff9
      Sam Lantinga authored
      Added pre-build step to generate required headers
      
      --HG--
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      a6c38ff9
    • Ryan C. Gordon's avatar
      Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall. · 280581a6
      Ryan C. Gordon authored
      Fixes Bugzilla #813 for the 1.3 branch.
      
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    • Sam Lantinga's avatar
      Fixed bug #828 · 952edb39
      Sam Lantinga authored
      Added support for --disable-dependency-tracking to configure.in
      
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    • Sam Lantinga's avatar
      Update config.guess and config.sub · 7647b00b
      Sam Lantinga authored
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  4. 07 Oct, 2009 4 commits
  5. 06 Oct, 2009 2 commits
    • Sam Lantinga's avatar
      Eric Wing to Sam · 1d0273bd
      Sam Lantinga authored
      Also noticed the SDL.h header in 1.3 didn't have the /** for the methods while testing. Attached is a quick fix patch.
      
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    • Sam Lantinga's avatar
      Eric Wing to Sam · 771e6a4d
      Sam Lantinga authored
      Sorry, here's another small fix.
      I changed two options in the Doxyfiles in the XcodeDocSet directories which should allow at least a brief description to be seen in Quick Help.
      
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  6. 04 Oct, 2009 9 commits
    • Sam Lantinga's avatar
      Updated libtool to version 2.2.6a · 9d74df94
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Split out ltoptions.m4 · 19329642
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Fixed make dist · 92b01991
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Fixed make dist · 323e84e6
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Split acinclude.m4 into its constituent parts for easy upgrading · 79a1a3ce
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Fixed bug #826 · e66e17ea
      Sam Lantinga authored
       Ken Bull      2009-10-04 09:51:30 PDT
      
      2009/10/4 E. Wing <ewmailing@gmail.com>:
      > Hi Kenneth,
      > I noticed that SDL_SetColorKey and SDL_GetColorKey start with
      > /*
      > instead of
      > /**
      > in SDL_Surface.h in SDL 1.3.
      >
      > I haven't scrutinized the headers and I don't know if you had an
      > automated process to add these, but I thought I would let you know in
      > case there might be others that have the same problem.
      >
      > Thanks,
      > Eric
      >
      
      The attached patch corrects this and other documentation errors in
      SDL_surface.h
      
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    • Sam Lantinga's avatar
      Fixed bug #522 · b8e0d807
      Sam Lantinga authored
       Mike Frysinger      2007-12-10 16:47:36 PST
      
      it's much easier to manage .pc files for cross-compiling setups than it is for
      random *-config scripts ... the cross-compiled pkg-config files can all be
      easily/tightly controlled and separate from the host pkg-config files.  the
      *-config files however are to be found in $PATH and can easily pick the wrong
      one.
      
      can we get the sdl.m4 macro updated so that it checks for libsdl.pc first via
      the standard PKG_CHECK_MODULES() m4 macro, and if that fails, fall back to the
      normal sdl-config voodoo.
      
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    • Sam Lantinga's avatar
      Eric Wing to Sam · 3fcfb40e
      Sam Lantinga authored
      Included is the fix for the missing SDL_revision.h in the framework.
      
      Also, I include the project template fixes for the prefix header files. But since this is in SVN directly, you must rename the files named
      SDLApp_Prefix.pch
      to
      ___PROJECTNAMEASIDENTIFIER____Prefix.pch
      
      in the TemplatesForXcodeSnowLeopard and TemplatesForXcodeLeopard directories. (Do not rename the Tiger ones.)
      
      --HG--
      rename : Xcode/TemplatesForXcodeLeopard/SDL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
      rename : Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
      rename : Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
      rename : Xcode/TemplatesForXcodeSnowLeopard/SDL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
      rename : Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
      rename : Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
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    • Sam Lantinga's avatar
      Fixed bug #817 · 00fcbc74
      Sam Lantinga authored
       Daniele Forghieri      2009-09-30 15:48:24 PDT
      
      Some tests doesn't use the correct include statement (and there are some
      missing declaration) and some test use C++ variable after statement, preventing
      compile wicth Open Watcom
      
      The patch attached fixes this
      
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