1. 23 Aug, 2011 2 commits
  2. 17 Aug, 2011 1 commit
  3. 23 Aug, 2011 1 commit
  4. 22 Aug, 2011 7 commits
  5. 21 Aug, 2011 4 commits
  6. 18 Aug, 2011 1 commit
  7. 15 Aug, 2011 2 commits
  8. 14 Aug, 2011 2 commits
  9. 06 Aug, 2011 2 commits
  10. 05 Aug, 2011 3 commits
  11. 04 Aug, 2011 2 commits
  12. 03 Aug, 2011 1 commit
  13. 04 Aug, 2011 1 commit
    • Ryan C. Gordon's avatar
      Merged Mac OS X and iOS audio targets. · b2540abd
      Ryan C. Gordon authored
      --HG--
      rename : src/audio/macosx/SDL_coreaudio.c => src/audio/coreaudio/SDL_coreaudio.c
      rename : src/audio/macosx/SDL_coreaudio.h => src/audio/coreaudio/SDL_coreaudio.h
      b2540abd
  14. 26 Jul, 2011 2 commits
  15. 04 Aug, 2011 2 commits
  16. 03 Aug, 2011 1 commit
  17. 04 Aug, 2011 1 commit
  18. 22 Jul, 2011 1 commit
  19. 04 Aug, 2011 2 commits
    • Ryan C. Gordon's avatar
      Reworked Windows waveOut code. · 6bd5c1b0
      Ryan C. Gordon authored
      Implemented multi-device support, changed name to "winmm".
      
      --HG--
      rename : src/audio/windib/SDL_dibaudio.h => src/audio/winmm/SDL_winmm.h
      6bd5c1b0
    • Ryan C. Gordon's avatar
      Reworked Windows DirectSound code. · ac93bd6e
      Ryan C. Gordon authored
      Now supports multiple devices, and uses DirectSound 8 instead of 5. Changed
      name to "directsound" and renamed source directory.
      
      --HG--
      rename : src/audio/windx5/SDL_dx5audio.c => src/audio/directsound/SDL_directsound.c
      rename : src/audio/windx5/SDL_dx5audio.h => src/audio/directsound/SDL_directsound.h
      rename : src/audio/windx5/directx.h => src/audio/directsound/directx.h
      ac93bd6e
  20. 24 Jul, 2011 1 commit
  21. 23 Jul, 2011 1 commit