- 21 Aug, 2011 3 commits
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Ryan C. Gordon authored
Fixes Bugzilla #1254. Thanks to Thilo Schulz for the patch!
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Ryan C. Gordon authored
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Ryan C. Gordon authored
--HG-- extra : rebase_source : a461903e0d9d4334a29cb0c9848a36f268d8f0e6
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- 18 Aug, 2011 1 commit
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Kees Bakker authored
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- 15 Aug, 2011 2 commits
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Ryan C. Gordon authored
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Sam Lantinga authored
This is a memory leak, but we don't have a good place to free the icon surface a the moment.
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- 14 Aug, 2011 2 commits
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Sam Lantinga authored
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Sam Lantinga authored
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- 06 Aug, 2011 2 commits
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Ryan C. Gordon authored
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Sam Lantinga authored
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- 05 Aug, 2011 3 commits
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Ryan C. Gordon authored
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Ryan C. Gordon authored
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Ryan C. Gordon authored
(Grumble grumble, should have tested better after all the history editing...)
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- 04 Aug, 2011 2 commits
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Ryan C. Gordon authored
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Ryan C. Gordon authored
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- 03 Aug, 2011 1 commit
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Ryan C. Gordon authored
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- 04 Aug, 2011 1 commit
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Ryan C. Gordon authored
--HG-- rename : src/audio/macosx/SDL_coreaudio.c => src/audio/coreaudio/SDL_coreaudio.c rename : src/audio/macosx/SDL_coreaudio.h => src/audio/coreaudio/SDL_coreaudio.h
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- 26 Jul, 2011 2 commits
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Ryan C. Gordon authored
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Ryan C. Gordon authored
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- 04 Aug, 2011 2 commits
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Ryan C. Gordon authored
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Ryan C. Gordon authored
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- 03 Aug, 2011 1 commit
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Ryan C. Gordon authored
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- 04 Aug, 2011 1 commit
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Ryan C. Gordon authored
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- 22 Jul, 2011 1 commit
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Ryan C. Gordon authored
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- 04 Aug, 2011 2 commits
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Ryan C. Gordon authored
Implemented multi-device support, changed name to "winmm". --HG-- rename : src/audio/windib/SDL_dibaudio.h => src/audio/winmm/SDL_winmm.h
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Ryan C. Gordon authored
Now supports multiple devices, and uses DirectSound 8 instead of 5. Changed name to "directsound" and renamed source directory. --HG-- rename : src/audio/windx5/SDL_dx5audio.c => src/audio/directsound/SDL_directsound.c rename : src/audio/windx5/SDL_dx5audio.h => src/audio/directsound/SDL_directsound.h rename : src/audio/windx5/directx.h => src/audio/directsound/directx.h
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- 24 Jul, 2011 1 commit
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Ryan C. Gordon authored
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- 23 Jul, 2011 1 commit
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Ryan C. Gordon authored
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- 26 Jul, 2011 1 commit
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Ryan C. Gordon authored
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- 04 Aug, 2011 1 commit
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Ryan C. Gordon authored
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- 29 Jul, 2011 1 commit
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Ryan C. Gordon authored
Fixes Bugzilla #1261. Thanks to Tim Angus for the patch!
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- 27 Jul, 2011 1 commit
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Ryan C. Gordon authored
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- 25 Jul, 2011 1 commit
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Ryan C. Gordon authored
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- 22 Jul, 2011 2 commits
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Ryan C. Gordon authored
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Ryan C. Gordon authored
It pads out to an int anyhow, but causes code bloat as the compiler tries to mask and shift for that specific bit.
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- 20 Jul, 2011 1 commit
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Ryan C. Gordon authored
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- 18 Jul, 2011 4 commits
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Ryan C. Gordon authored
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Ryan C. Gordon authored
This allows the Nvidia Linux drivers to use SDL_GL_SetSwapInterval(0).
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Ryan C. Gordon authored
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Ryan C. Gordon authored
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