- 22 May, 2000 2 commits
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Steven Fuller authored
version's
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Steven Fuller authored
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- 21 May, 2000 1 commit
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Steven Fuller authored
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- 20 May, 2000 2 commits
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Steven Fuller authored
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Steven Fuller authored
implementing input
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- 19 May, 2000 1 commit
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Steven Fuller authored
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- 18 May, 2000 1 commit
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Steven Fuller authored
everything else.
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- 17 May, 2000 1 commit
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Steven Fuller authored
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- 16 May, 2000 1 commit
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Steven Fuller authored
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- 10 May, 2000 4 commits
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Steven Fuller authored
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Steven Fuller authored
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Steven Fuller authored
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Steven Fuller authored
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- 09 May, 2000 1 commit
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Steven Fuller authored
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- 07 May, 2000 2 commits
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Steven Fuller authored
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Steven Fuller authored
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- 06 May, 2000 3 commits
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Steven Fuller authored
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Steven Fuller authored
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Steven Fuller authored
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- 04 May, 2000 1 commit
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Steven Fuller authored
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- 03 May, 2000 1 commit
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Steven Fuller authored
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- 02 May, 2000 3 commits
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Steven Fuller authored
added). Unsuccessful attempts to fix glx.
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Steven Fuller authored
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Steven Fuller authored
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- 01 May, 2000 1 commit
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Steven Fuller authored
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- 30 Apr, 2000 2 commits
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Steven Fuller authored
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Steven Fuller authored
(OpenAL).
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- 29 Apr, 2000 5 commits
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Steven Fuller authored
headers). Renamed most VWB_ functions to VW_.
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Steven Fuller authored
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Steven Fuller authored
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Steven Fuller authored
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Steven Fuller authored
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- 28 Apr, 2000 3 commits
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Steven Fuller authored
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Steven Fuller authored
file vi_ogl. Now loads all sprites and walls into memory for now.
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Steven Fuller authored
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- 27 Apr, 2000 5 commits
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Steven Fuller authored
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Steven Fuller authored
and id_ca
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Steven Fuller authored
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Steven Fuller authored
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Steven Fuller authored
uncache)
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