1. 07 Nov, 2006 1 commit
  2. 03 Nov, 2006 1 commit
  3. 29 Oct, 2006 5 commits
  4. 27 Oct, 2006 1 commit
  5. 21 Oct, 2006 1 commit
  6. 01 Oct, 2006 2 commits
  7. 24 Sep, 2006 10 commits
    • Sam Lantinga's avatar
      Fixed bug #292 · 64fd559c
      Sam Lantinga authored
      I might be on crack here.
      
      It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and
      right channels of a stereo stream together, and clamps the new mono channel if
      it would overflow.
      
      Shouldn't it be dividing by 2 to average the two sample points instead of
      clamping? Otherwise the mono sample point's volume doubles in the conversion.
      This would also make the conversion faster, as it replaces two branches per
      sample frame with a bitwise shift.
      
      --ryan.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402118
      64fd559c
    • Sam Lantinga's avatar
      Fixed formatting · 654f1950
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402117
      654f1950
    • Sam Lantinga's avatar
      Fixed bug #286 · 29285b10
      Sam Lantinga authored
      Date: Thu, 9 Feb 2006 17:06:51 +0300
      From: "Oleg K  [BeSman]"
      Subject: BeOS SDL patches
      
      Hello all. My name is Oleg K. [BeSman], Im a BeOS user from Russia.This mail
      contain a BeOs-specific patches to SDL (implementation of InputGrabbing and
      mouse_relative mode). See the source in attached file for details.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402116
      29285b10
    • Sam Lantinga's avatar
      Fixed bug #281 · fd8b91f9
      Sam Lantinga authored
      ------- Comment #2 From Christian Walther 2006-07-23 07:37 [reply] -------
      
      Wow, that was an interesting bug to chase. It was a timing issue: it seems that
      for some reason, a certain time must pass between ShowMenuBar() being called in
      QZ_UnsetVideoMode() and the application quitting. Before rev. 1885, this delay
      was provided by the slow hand-coded fade. With the asynchronous Core Graphics
      fading introduced in rev. 1885, that delay was no longer present (most of the
      time) and the bug became apparent. Adding an SDL_Delay(100) somewhere between
      ShowMenuBar() and the end of QZ_VideoQuit() lowered the frequency of the bug
      appearing from "almost every time" to "very rarely" here.
      
      However, there is another solution: doing the ShowMenuBar() before releasing
      the captured display instead of afterwards. Apparently, no delay is necessary
      in that case, and it looks nicer to me anyway because it is the reverse order
      of the way things are set up in the beginning: capture display - set video mode
      - hide menu bar - ... - show menu bar - reset video mode - release captured
      display. So, this is what the attached patch does.
      
      In addition, I've taken the liberty of
      - removing some unused code that I forgot to remove in rev. 1885,
      - fixing two warnings about undeclared functions in SDL_QuartzVideo.m by
      including OpenGL.h (whose name is a bit misleading - it only declares CGL
      stuff, so there's no interference with SDL_opengl.h).
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402115
      fd8b91f9
    • Sam Lantinga's avatar
      Fixed bug #316 · e37cb653
      Sam Lantinga authored
      Looks like this is a long standing typo... is this code even used anymore?
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402113
      e37cb653
    • Sam Lantinga's avatar
      Fixed bug #321 · 045a682e
      Sam Lantinga authored
      Hi,
      if "configure" is given an explicit --libdir, the sdl-config still contains
      the default "${exec_prefix}/lib" for runtime linker path.
      
      That should be changed to $libdir, as this is where the library goes to...
      
      Regards,
        Juergen
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402111
      045a682e
    • Sam Lantinga's avatar
      Fixed bug #270 · 2f28b8c5
      Sam Lantinga authored
      SDL_SetCursor returns void, not void*
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402109
      2f28b8c5
    • Sam Lantinga's avatar
      Bumped the version in subversion to 1.2.12 · dd8038b0
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402108
      dd8038b0
    • Sam Lantinga's avatar
      Fixed bug #278 · 8460b069
      Sam Lantinga authored
      Added the GFX_Display to the wminfo structure, contributed by Eric
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402107
      8460b069
    • Sam Lantinga's avatar
      Fixed bug #276 · 6a16eb68
      Sam Lantinga authored
      PlanarPixmapInfoYUV420 is a big endian structure.
      Fix contributed by Jean-Charles BERTIN
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402106
      6a16eb68
  8. 23 Sep, 2006 3 commits
    • Sam Lantinga's avatar
      · 0b9d7109
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402104
      0b9d7109
    • Sam Lantinga's avatar
      Fixed bug #304 · 66bd610f
      Sam Lantinga authored
      WinCE - refactoring of hardware buttons handling
      Contributed by Dmitry Yakimov
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402103
      66bd610f
    • Sam Lantinga's avatar
      Fixed bug #294 · a7123784
      Sam Lantinga authored
      Can't build SDL 1.2.11(and svn) for Pocket PC 2003 with Visual Studio 2005
      Fix contributed by Dmitry Yakimov
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402102
      a7123784
  9. 16 Sep, 2006 5 commits
  10. 15 Sep, 2006 1 commit
  11. 13 Sep, 2006 2 commits
  12. 12 Sep, 2006 4 commits
  13. 08 Sep, 2006 1 commit
  14. 07 Sep, 2006 1 commit
  15. 05 Sep, 2006 1 commit
  16. 03 Sep, 2006 1 commit