1. 27 Sep, 2010 1 commit
    • Sam Lantinga's avatar
      Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette · 1af81c30
      Sam Lantinga authored
      will fail if the display e.g. is RGB32 or RGB24. The patch will ignore
      errors in SDL_SetDislayPalette.
      This should also affect the opengl renderer on systems supporting
      paletted textures - mine does not (NVIDIA).
      With this patch the directfb drivers delivers the same results for
      test_palette like the software renderer.
      
      Kind regards,
      
      André
      1af81c30
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