- 16 Aug, 2010 1 commit
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egottlieb authored
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- 15 Aug, 2010 2 commits
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Eli Gottlieb authored
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egottlieb authored
Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree(). Oh well, back into the salt mine.
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- 14 Aug, 2010 1 commit
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egottlieb authored
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- 12 Aug, 2010 1 commit
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Eli Gottlieb authored
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- 10 Aug, 2010 6 commits
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Eli Gottlieb authored
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Eli Gottlieb authored
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egottlieb authored
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Eli Gottlieb authored
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Eli Gottlieb authored
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Eli Gottlieb authored
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- 09 Aug, 2010 3 commits
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egottlieb authored
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Eli Gottlieb authored
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Eli Gottlieb authored
Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.
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- 07 Aug, 2010 1 commit
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egottlieb authored
Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
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- 06 Aug, 2010 2 commits
- 05 Aug, 2010 3 commits
- 04 Aug, 2010 3 commits
- 03 Aug, 2010 6 commits
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egottlieb authored
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egottlieb authored
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Eli Gottlieb authored
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Eli Gottlieb authored
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egottlieb authored
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egottlieb authored
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- 02 Aug, 2010 6 commits
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egottlieb authored
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egottlieb authored
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egottlieb authored
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egottlieb authored
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egottlieb authored
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Eli Gottlieb authored
Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
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- 30 Jul, 2010 2 commits
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Eli Gottlieb authored
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Eli Gottlieb authored
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- 29 Jul, 2010 2 commits
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Eli Gottlieb authored
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Eli Gottlieb authored
Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
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- 27 Jul, 2010 1 commit
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Eli Gottlieb authored
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