1. 08 Apr, 2011 1 commit
  2. 22 Mar, 2011 1 commit
  3. 13 Mar, 2011 1 commit
  4. 11 Mar, 2011 1 commit
  5. 10 Mar, 2011 1 commit
  6. 27 Feb, 2011 1 commit
  7. 25 Feb, 2011 1 commit
  8. 22 Feb, 2011 1 commit
  9. 20 Feb, 2011 1 commit
  10. 19 Feb, 2011 1 commit
  11. 15 Feb, 2011 1 commit
    • Sam Lantinga's avatar
      Changed the concept of a render clip rect to a render viewport. · c804b92b
      Sam Lantinga authored
      The render viewport is automatically re-centered when the window changes size, so applications that don't care will not have to handle recalculating their rendering coordinates.
      
      Fixed API for drawing and filling multiple rectangles - the parameter should be an array of rects, not an array of pointers to rects.
      
      Fixed API for updating window rects for consistency with other APIs - the order is pointer to array followed by count in array.
      c804b92b
  12. 13 Feb, 2011 1 commit
    • Sam Lantinga's avatar
      Fixed bug #1117 · 93ab7330
      Sam Lantinga authored
      There's a new event that's always sent when the window changes size, and that event is what the renderers listen for to determine if they need to rebind their context.
      93ab7330
  13. 12 Feb, 2011 3 commits
  14. 09 Feb, 2011 4 commits
  15. 08 Feb, 2011 3 commits
  16. 06 Feb, 2011 2 commits
  17. 05 Feb, 2011 2 commits
    • Sam Lantinga's avatar
      Renamed files for consistency · f002356b
      Sam Lantinga authored
      --HG--
      rename : src/render/direct3d/SDL_d3drender.c => src/render/direct3d/SDL_render_d3d.c
      rename : src/render/opengl/SDL_renderer_gl.c => src/render/opengl/SDL_render_gl.c
      rename : src/render/opengles/SDL_renderer_gles.c => src/render/opengles/SDL_render_gles.c
      rename : src/render/software/SDL_renderer_sw.c => src/render/software/SDL_render_sw.c
      rename : src/render/software/SDL_renderer_sw_c.h => src/render/software/SDL_render_sw_c.h
      f002356b
    • Sam Lantinga's avatar
      Restored SDL_BLENDMODE_MOD for MAME · 8209e2a9
      Sam Lantinga authored
      8209e2a9
  18. 03 Feb, 2011 3 commits
  19. 02 Feb, 2011 5 commits
  20. 01 Feb, 2011 4 commits
  21. 24 Jan, 2011 1 commit
  22. 21 Jan, 2011 1 commit
    • Sam Lantinga's avatar
      Fixed bug #925 · 9d25ba27
      Sam Lantinga authored
      Changed "win32" to "windows"
      
      --HG--
      rename : include/SDL_config_win32.h => include/SDL_config_windows.h
      rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h
      rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c
      rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c
      rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h
      rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c
      rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c
      rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c
      rename : src/main/win32/version.rc => src/main/windows/version.rc
      rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c
      rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c
      rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c
      rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h
      rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c
      rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h
      rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c
      rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c
      rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h
      rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c
      rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h
      rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c
      rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h
      rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h
      rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c
      rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h
      rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h
      rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h
      rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c
      rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h
      rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c
      rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h
      rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c
      rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h
      rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c
      rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h
      rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c
      rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h
      rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c
      rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h
      rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c
      rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h
      rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c
      rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h
      rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c
      rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h
      rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c
      rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h
      rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
      9d25ba27