1. 10 Dec, 2000 1 commit
  2. 09 Dec, 2000 2 commits
  3. 08 Dec, 2000 1 commit
  4. 07 Dec, 2000 3 commits
  5. 06 Dec, 2000 1 commit
  6. 05 Dec, 2000 1 commit
  7. 03 Dec, 2000 2 commits
  8. 01 Dec, 2000 1 commit
  9. 30 Nov, 2000 1 commit
  10. 29 Nov, 2000 1 commit
  11. 25 Nov, 2000 2 commits
  12. 24 Nov, 2000 2 commits
  13. 23 Nov, 2000 4 commits
  14. 20 Nov, 2000 1 commit
    • Steven Fuller's avatar
      More cleanups. · 46f35dd2
      Steven Fuller authored
      Removed the unnecessary third parameters to some calls to open().
      
      Removed some unused code.
      
      Rewrote CAL_CarmackExpand to prevent problems with unaligned access.
      
      Changed direct access to the Keyboard array to use a macro IN_KeyDown()
      (which could one day become a function).
      46f35dd2
  15. 19 Nov, 2000 2 commits
  16. 08 Aug, 2000 1 commit
    • Steven Fuller's avatar
      No idea... · 7289833d
      Steven Fuller authored
      Although sounds sound correct in openal now...
      7289833d
  17. 17 Jun, 2000 2 commits
  18. 15 Jun, 2000 2 commits
  19. 14 Jun, 2000 3 commits
  20. 13 Jun, 2000 2 commits
  21. 12 Jun, 2000 1 commit
  22. 11 Jun, 2000 1 commit
  23. 09 Jun, 2000 1 commit
    • Steven Fuller's avatar
      * Temp SDL file · 1536ef2c
      Steven Fuller authored
      * Considered ideas about sound/music
      * FindResource is a kinder LoadAResource2: I believe that using LoadAResource2
      means that the resource exists (instead of crashing soon after loading a
      bogus resource, error when attempted -- helps detects false resource forks).
      FindResource will return NULL if the requested resource is not found, so the
      sound/music player can check csnd then snd for the data it wants.
      1536ef2c
  24. 08 Jun, 2000 2 commits