1. 06 Jul, 2010 1 commit
  2. 18 Jun, 2010 1 commit
  3. 17 Jun, 2010 1 commit
  4. 15 Jun, 2010 1 commit
  5. 14 Jun, 2010 2 commits
  6. 10 Jun, 2010 1 commit
  7. 05 Jun, 2010 1 commit
  8. 03 Jun, 2010 2 commits
  9. 01 Jun, 2010 1 commit
  10. 31 May, 2010 1 commit
  11. 29 May, 2010 2 commits
  12. 28 May, 2010 1 commit
  13. 27 May, 2010 1 commit
  14. 26 May, 2010 1 commit
  15. 25 May, 2010 1 commit
  16. 10 May, 2010 3 commits
  17. 09 May, 2010 11 commits
  18. 08 May, 2010 4 commits
    • Eric Wing's avatar
      Fixes to automated test target for iPhone Xcode project. · 4d5a9e42
      Eric Wing authored
      Looks like there is a problem with the source code base. UIScreenMode and possibly a few other 3.2 only APIs have crept in. 3.2 is only available for iPad, and not iPhone/iPod Touch.
      4d5a9e42
    • Eric Wing's avatar
    • Eric Wing's avatar
      Adding testsdl (automated test) support to iPhone Xcode project (to match Mac Xcode project). · a67b7bdc
      Eric Wing authored
      I haven't updated yet to the 3.2 SDK so SDL no longer builds for me so I can't yet verify if the new target completely works.
      a67b7bdc
    • Eric Wing's avatar
      Added automated test to Xcode project plus needed changes to SDL_RWFromFile to... · 95cc075a
      Eric Wing authored
      Added automated test to Xcode project plus needed changes to SDL_RWFromFile to be OS X bundle aware.
      
      The Mac OS X project has a new target called testsdl which builds the automated test. I looked at using Xcode's native unit test support, but the impedance mismatch between the existing automated test structure and Apple's was more than I could handle.
      
      As such, the testsdl application is a full blown proper OS X application, which means it is a self-contained .app bundle. This immediately revealed some problems from the automated test. The largest problem was the assumption about the current working directory and where to find resources. (I suspect Windows may have a similar problem depending on circumstance.) To open resources, the test was looking in directories relative to the SDL source directory, but this will not work well with self-contained .app bundles and Xcode which can place its built applications almost anywhere. And for real-world situations, this is pretty useless anyway.
      
      So I modified SDL_RWFromFile to do special things on OS X. First, it will look for a file in the .app bundle. If not found, it will fallback and just call fopen as it used to do.
      
      I also had to modify the automated test itself because it had a contrieved test which called fopen directly to do read from an existing FILE pointer. In addition, there was a write test. Since a .app bundle is likely going to be read-only, I added a special case for OS X to write to NSTemporaryDirectory.
      
      I expect these changes should work for both Mac and iPhone OS (which includes iPad).
      
      I will update the iPhone Xcode project next.
      
      Finally, FYI, the X11 automated test seems to be failing. Below is my output.
      
      
      Pending breakpoint 4 - "-[NSException raise]" resolved
      Platform : All tests successful (2)
      SDL_RWops : All tests successful (5)
      Rect : All tests successful (1)
      SDL_Surface : All tests successful (6)
      Rendering with cocoa driver : All tests successful (3)
      Assert Failed!
         Blit output not the same.
         Test Case 'Renderer x11'
         Test Suite 'Rendering with x11 driver'
         Last SDL error ''
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged.
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Sat May  8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
      Rendering with x11 driver : Failed 1 out of 4 testcases!
      Rendering with dummy driver : All tests successful (3)
      SDL_Audio : All tests successful (1)
      Tests run with SDL 1.3.0 revision 1095906
      System is running Mac OS X and is little endian
      95cc075a
  19. 02 May, 2010 1 commit
  20. 01 May, 2010 1 commit
  21. 30 Apr, 2010 2 commits